SciGen Teacher Dashboard
Unit L7
Writing: Cell Analogy
Duration: Approximately 130 minutes or more (can include out-of-class time)
Make an analogy between parts of a cell and those of a real-world or imaginary system.
LEARNING OBJECTIVE
Students demonstrate an understanding of elements of the system of the cell.
Teacher Tips
Materials
Teacher Tune-ups
Teaching Notes
ACTIVITY OVERVIEW
Introduce analogies (5 minutes)
Review cell structure and function (5 minutes)
Before starting, review what the students know about cells. Paraphrase:
One way of making a model is to make an analogy to something else that is easier to understand. Analogies can be very helpful in science. They use something we're familiar with to help us understand something we're less familiar with.
Later, we'll make analogies about cells. What should we include in our analogy? Let's try to remember together some of the things that make cells cells. What do they do? What do they have inside and around them?
This activity will later ask the students to consider these functions and features of cells in their analogy, so help your students recall these aspects of the cell at a minimum. If the students generate other accurate details of cell structure and function, include those in your notes on the whiteboard or projection screen.
Cell structure and function: details to include in the analogies (suggested list)
Try an analogy together (20 minutes)
Try coming up with an analogy as a class. For example, you could figure out all the ways that a school can be an analogy for a cell.
Paraphrase:
For this project, you will choose some kind of a system from the real world or one from your imagination that you can describe in vivid detail. Let's do one together: how is a cell like a school? Or how is a school like a cell?
How do the parts of a cell map onto the way a school works and looks?
Spend a few minutes using the list you generated in the last section to come up with ways that the school-cell is like a living cell.
The school rules provide the school-cell's operating instructions.
Students, the district budget, and the PTA provide money which is like energy for the school-cell.
The front office orders paper, electronics, textbooks, cafeteria food, and all the materials the school needs to do its work: educating students. New kindergarteners are also new "materials."
We recycle, compost, and throw away trash to get rid of wastes. Graduating students are also waste, in a way.
When too many students are in the school, a new school with many of the same parts and pieces might be started nearby. Some of the students and teachers go to one school, and some stay at the original.
The cytoplasm of the school-cell is the campus.
The nucleus is the principal's office. In a school, the principal is responsible for everything that goes on in the school. He or she is the boss, very familiar with all the school rules, just like the nucleus controls what goes on inside the cell using the DNA as instructions. The nucleus is the "boss" of the cell.
The mitochondria is the copier machine that makes all the worksheets and tests for students to learn.
The cell membrane is the chain-link fence that keeps all the students inside. Security guards or school staff make sure that nobody gets on campus that's not supposed to be there.
Other organelles can be the different parts of the school-cell, like the library, cafeteria, classrooms, maintenance closet, locker room, etc.
Optional: Share a more unusual example (10 minutes)
Inside its force field, it’s like nothing you ever imagined, where dreams are transformed into screams of delight. Lucky kids from all over the universe want to go, but you can only get in with a ticket which the guards carefully check before bringing you in. The guards are very careful about who enters Cytoworld because there have been attacks in the park that nearly started an intergalactic war. These guards also hold the line because attendance is always at capacity, and they don’t want the lines inside to get too long. But the lines at the entrances are also growing very long, and you can see that some of the rides inside the park are running with nearly empty coaster cars. As you wait outside the boundary of the park with your friend Qeeqee, the two of you decide you will petition Chairman Cyto, the head of Cyto Industries, to build another Cytoworld to accommodate its popularity.…
Choose analogies for projects (20 minutes)
Now your students will choose their own analogy to expand into a project. First they will choose, then they will brainstorm how the analogy fits as a metaphor for the cell.
Show the slide. Paraphrase:
In the past, students have chosen places like these as cell analogies.
Once you've chosen your system, use this table to think through how different aspects of a cell compare to the system you selected.
You may want to let the students do some online research on what their chosen thing is like to help them fully explain their analogy. They may look up websites that describe how a factory or prison functions on a daily basis, for example. Your more athletic and sports-obsessed students may be inclined to choose a sports team, but even with that, they may need a little help to fully make an analogy between the sports team and a cell.
Plagiarism alert for online research: the cell analogy project is a common assignment from elementary school through college, and many teachers have their students post their projects online. Be clear with your students that they should do their own original work. There isn't one "correct" answer, and the effort of this project is making the unique creative analogies that every student can imagine.
Cell Part or Function / Similar Thing in Analogy / Explanation
operating instructions
getting energy
obtaining building materials
waste disposal
cytoplasm
nucleus
mitochondria
cell membrane
organelle
chloroplast (if your cell is like a plant cell)
cell wall (if your cell is like a plant cell)
Write analogies (30 minutes or more)
Assign students to formalize their analogies in a written piece. You may also consider making this a creative project, in which students have the option of creating physical models (like drawings and dioramas), digital worlds (as in Scratch or Minecraft, for example), digital stories or other kinds of videos, narrated performances, etc. Whatever form the project takes, the analogy needs to be verbally explained.
Paraphrase:
Now use your notes to write a paragraph or two (or a model/movie) that reveals through fiction or non-fiction all the ways that your analogy for a cell can work.
Be sure to explain the analogy of the cell to a system and describe how elements of your analogy represent the different cell organelles.
Here are some things to be sure to include as you expand the analogy.
You may want to extend this activity to be a more in-depth assignment by having the students work on it outside of class.
Cell Analogy Project Requirements
Share our analogies in critiques (40 minutes)
When finished with the activity, ask students to share their cell analogies. As they do, the other students can respond to one another's projects.
Many students are unused to participating in critiques, a pedagogical staple of art and architecture graduate programs. It can be very difficult to facilitate a productive critique of creative projects, but learning to provide constructive criticism is a vital skill, and one that some teachers who do a lot of making in their classrooms have tackled.
Presenting a project in front of their peers is a challenge for most students, but now is the time to help get your students used to the valuable skills of critiquing others' projects and having their own project examined and responded to.
To help guide conversations in making classrooms, you may want to read about the work of the Agency by Design (AbD) initiative of Harvard's Project Zero research group. AbD found these prompt cards with sentence starters made by Christina Jenkins from Realm Charter/Project H. There are three "categories" of questions--the capacities of the AbD framework: Looking Closely, Exploring Complexity, and Finding Opportunity. These prompts are helpful for critiquing any creative project in writing, art, and engineering. At right, we've excerpted ten of the prompts most relevant to the cell analogy project, but there are 30 cards altogether, available in the card masters below.
As each student presents their project, challenge students to use a different sentence starter for each presenter so that they learn to use a variety of ways to critique presentations. Otherwise, students will latch onto the same sentence starter each time. Using a different one every time will make them more helpful critics and better listeners.
After the critique, give students an opportunity to revise their projects in order to incorporate the constructive feedback they received from their peers.
Use these sentence starters to give feedback to your classmates.
Assess analogies
For assessment, you may want to use a rubric like this one.
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